Applications: Video Playback

Windows Default: Windows Media Player
What I use: Media Player Classic – Home Cinema
Ubuntu Default: Totem (Used: VLC)

Moving on to video, we have Totem, Ubuntu’s other media player. As we previously mentioned it’s already the default for audio files opened via the file browser, and along with that it’s also Ubuntu’s only video player. In concept it’s close to VLC or Media Player Classic, as it’s a solitary program that has a single window to play whatever the currently opened file is.

The single biggest strength of Totem is that once the restricted codec pack is installed, it can play anything and everything under the sun. MP3, AAC, MKV, H.264, MPEG-4 ASP, FLAC, and more are all available. This makes both Mac OS X and Windows Vista pale in comparison – the former can play about half of that, the latter even less. Codec hell has always been a nuisance under Windows and Mac OS X, but Ubuntu gets things right and avoids it altogether. I really can’t overstate this; from a fresh install it’s much, much easier to play media out of the box with Totem on Ubuntu than it is any other OS. This is the experience everyone else should be shooting for.

The key to Totem’s ease of use stems from the fact that the restricted codec pack includes the FFmpeg project’s libavcodec library of audio/video codecs. As the project seeks to offer playback support for every significant codec in existence, this gives Totem a clear advantage over Windows and Mac OS X, neither of which use libavcodec. This does mean, however, that Totem is not unique. Its playback abilities can be found in any other application that implements libavcodec, such as Media Player Classic, MPlayer, VLC, and others. As such the real magic is that Totem is the only default media player to include these abilities, rather than that it’s a completely superior media player.

As it stands there are two big kinks in Totem. The first of which is that it’s an extremely simple media player that lacks any kind of advanced features. It offers a single deinterlacing mode, no control over post-processing, and no audio/video filters. As such advanced users are going to find it unsatisfactory, and accordingly it’s one of the only default Ubuntu programs I specifically replaced when using Ubuntu. Instead I ended up using VLC, which has the advanced features I was looking for and I was already familiar with it since it’s a cross-platform media player.

The other kink in Totem is that it’s only as good as libavcodec, which in turn is only as good as the version of libavcodec that came with Hardy due to Ubuntu’s software update policy. As it stands the version of libavcodec that comes with Hardy has issues playing back a small number of Windows Media Video files, something which newer versions correct.

Furthermore it suffers from libavcodec’s continuing weakness: H.264 playback. Only the single-threaded H.264 decoder is considered stable, as such all libavcodec players using it will run in to problems when decoding high bitrate material. Our 30Mbps test clip won’t play back correctly under Totem or VLC 1.01, for example. There is a multithreaded H.264 decoder available in libavcodec, but as it’s not stable (on players that I have that include it, it crashes from time to time) it’s not suitable for general distribution. All of this is compounded by the fact that there’s no other H.264 decoder that can be installed on Ubuntu (e.g. CoreAVC) which means Ubuntu is limited to the best that libavcodec can do. For this reason none of the regular Ubuntu media players are well suited for material such as full quality BluRay rips.

Now we have yet to touch on hardware accelerated playback, which is something we’re going to hold off on until we take a look at Ubuntu 9.04. Linux does not have a common media framework like Windows and Mac OS X have DirectShow/DXVA and QuickTime respectively. Rather the desktop environment that Ubuntu is based off of (GNOME) includes a lesser framework called GStreamer, which is closer to a basic collection of codecs and an interface to them. As such hardware accelerated playback is not as easy to do under Ubuntu as it is under Windows and Mac OS X. We’ll take look at the APIs and the software for this in our look at Ubuntu 9.04.

But so long as you don’t need hardware accelerated playback, then Totem or another libavcodec based player will do the job nicely. Compared to the other applications in Ubuntu, I would put Totem/VLC up there with Firefox in terms of being a jewel of the OS. Like Firefox they may not be OS-exclusive applications that can be used to drive users towards Ubuntu, but they help solidify Ubuntu by giving it the ability to do a common task just as well as (or better than) any other operating system. At least until Windows 7 hits the shelves, no one has a better default media player.

Final Verdict: Meets My Needs

Applications: Audio Organization/Playback Applications: CD Burning/Image Editing
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  • ParadigmComplex - Wednesday, August 26, 2009 - link

    I concur - while most of the article is quite good, Ryan really seemed to have missed quite a bit here. His analysis of it seemed rather limited if not misleading.

    Not everything *has* to be a package - I have various scripts strewn around, along with Firefox 3.6a1 and a bunch of other things without having them organized properly as .deb's with APT. The packaging system is convenient if you want to use it, but it is not required.

    Additionally, Ryan made it seem as though everything must be installed through Synaptic or Add/Remove and that there where no stand-alone installers along the lines of Windows' .msi files. It's quite easy on Ubuntu to download a .deb file and double-click on it. In fact, it's much simpler then Windows' .msi files - there's no questions or hitting next. You just give it your password and it takes care of everything else.

    The one area I agree with Ryan is that there needs to be an standardized, easy, GUI fashion to add a repository (both the address and key) to APT. I have no problems with doing things like >>/etc/apt/sources.list, but I could see where others may. I suspect this could be done through a .deb, but I've never seen it done that way.
  • Ryan Smith - Wednesday, August 26, 2009 - link

    Something I've been fishing for here and have not yet seen much of are requests for benchmarks. Part 2 is going to be 9.04 (no multi-Linux comparisons at this point, maybe later) and I'd like to know what you guys would like to see with respect to performance.

    We'll have a new i7 rig for 9.04, so I'll be taking a look at a few system level things (e.g. startup time) along side a look at what's new between 8.04 and 9.04. I'll also be taking a quick look at some compiler stuff and GPU-related items.

    Beyond that the board is open. Are there specific performance areas or applications that you guys would like to see(no laptops, please)? We're open to suggestions, so here's your chance to help us build a testing suite for future Linux articles.
  • cyriene - Monday, August 31, 2009 - link

    I'd like to see differences between PPD in World Community Grid between various Windows and Linux distros.
    I never really see AT talk about WCG or other distributed computing, but I figure if I'm gonna OC the crap out of my cpu, I might as well put it to good use.
  • Eeqmcsq - Thursday, August 27, 2009 - link

    Cross platform testing is pretty difficult, considering there are a multitude of different apps to accomplish the same task, some faster, some slower. And then there's the compiler optimizations for the same cross platform app as you mentioned in the article. However, I understand that from an end user's perspective, it's all about doing a "task". So just to throw a few ideas out there involving cross platform apps so that it's a bit more comparable...

    - Image or video conversion using GIMP or vlc.
    - Spreadsheet calculations using the Open Office Calc app.
    - Performance tests through VMware.
    - How about something java related? Java compiling, a java pi calculator app, or some other java single/multi threaded test app.
    - Perl or python script tests.
    - FTP transfer tests.
    - 802.11 b/g/whatever wireless transfer tests.
    - Hard drive tests, AHCI. (I read bad things about AMD's AHCI drivers, and that Windows AHCI drivers were OK. What about in Ubuntu?)
    - Linux software RAID vs "motherboard RAID", which is usually only available to Windows.
    - Linux fat32/NTFS format time/read/write tests vs Windows
    - Wasn't there some thread scheduling issues with AMD Cool and Quiet and Windows that dropped AMD's performance? What about in Linux?

    While I'm brainstorming, here's a few tests that's more about functionality and features than performance:
    - bluetooth connectivity, ip over bluetooth, etc
    - printing, detecting local/network printers
    - connected accessories, such as ipods, flash drives, or cameras through usb or firewire
    - detecting computers on the local network (Places -> Network)
    - multi channel audio, multi monitor video

    Just for fun:
    - Find a Windows virus/trojan/whatever that deletes files, unleash it in Ubuntu through Wine, see how much damage it does.
  • Veerappan - Thursday, August 27, 2009 - link

    I know you've said in previous comments that using Phoronix Test Suite for benchmarking different OSes (e.g. Ubuntu vs Vista) won't work because PTS doesn't install in Windows, but you could probably use a list of the available tests/suites in PTS as a place to get ideas for commonly available programs in Windows/OSX/Linux.

    I'm pretty sure that Unigine's Tropics/Sanctuary demos/benchmarks are available in Windows, so those could bench OpenGL/graphics.

    Maybe either UT2004 or some version of Quake or Doom 3 would work as gaming benchmarks. It's all going to be OpenGL stuff, but it's better than nothing. You could also do WoW in Wine, or Eve under Wine to test some game compatibility/performance.

    Once you get VDPAU working, I'd love to see CPU usage comparisons between windows/linux for media playback of H.264 videos. And also, I guess, a test without VDPAU/VAAPI working. Too bad for ATI that XvBA isn't supported yet... might be worth mentioning that in the article.

    You also might want to search around for any available OpenCL demos which exist. Nvidia's newest Linux driver supports OpenCL, so that might give you a common platform/API for programs to test.

    I've often felt that DVD Shrink runs faster in Wine than in Windows, so the time to run a DVD rip would be nice, but might have legal implications.

    Some sort of multitasking benchmark would be nice, but I'm not sure how you'd do it. Yeah, I can see a way of writing a shell script to automatically launch multiple benchmarks simultaneously (and time them all), but the windows side is a little tougher to me (some sort of batch script might work). Web Browsing + File Copy + Transcoding a video (or similar).

    Ooh... Encryption performance benchmarks might be nice. Either a test of how many PGP/GPG signs per second, or copying data between a normal disk partition, and a TrueCrypt partition. The TrueCrypt file copy test would be interesting to me, and would cover both encryption performance and some disk I/O.

    One last suggestion: Folding@Home benchmarks. F@H is available at least in CPU-driven form in Windows/Linux, and there's F@H benchmark methodologies already developed by other sites (e.g. techreport.com's CPU articles).

    Well, that's enough for now. Take or leave the suggestions as you see fit.
  • haplo602 - Thursday, August 27, 2009 - link

    you are out of luck here ... linux does not compare to windows because they are both different architectures. you already did what you could in the article.

    especialy in a binary distribution like Ubuntu, compilation speed tests are meaningless (but Gentoo folks would kiss your feet for that).

    boot up times are also not usefull. the init scripts and even init mechanisms are different from distro to distro.

    compression/filesystem benchmarks are half way usable. on windows you only have NTFS these days. on linux there are like 20 different filesystems that you can use (ext3/4, reiser, jfs and xfs are the most used. also quite many distros offer lvm/evms backends or software raid.

    I do not think there is much benchmarking you can do that will help in linux vs windows, even ubuntu vs windows because the same benchmars will differ between ubuntu versions.

    the only usable types are wine+game vs windows+game, native linux game vs same windows game (mostly limited to unreal and quake angines), some povray/blender tests and application comparisons (like you did with the firefox javascript speed).
  • GeorgeH - Wednesday, August 26, 2009 - link

    Not really a benchmark per se, but I'd be curious to know how the stereotypes of Windows being bloated and Ubuntu being slim and efficient translate to power consumption. Load and idle would be nice, but if at all possible I’d be much more curious to see a comparison of task energy draw, i.e. not so much how long it takes them to finish various tasks, but how much energy they need to finish them.

    In know that’d be a very difficult test to perform for what will probably be a boring and indeterminate result, but you asked. :)
  • ioannis - Wednesday, August 26, 2009 - link

    is there some kind of cross platform test that can be done to test memory usage? Maybe Firefox on both platforms? not sure.

    By "no laptops", I presume you mean, no battery tests (therefore power and as a consequence, heat). That would have been nice though. Maybe for those looking for a 'quiet' setup.

    but yes, definitely GPU (including video acceleration) and the GCC vs Visual Studio vs Intel compiler arena (along with some technical explanation why there are such huge differences)






  • ParadigmComplex - Wednesday, August 26, 2009 - link

    If you can, find games that are reported to work well under WINE and benchmark those against those running natively in Windows. It'd be interesting to see how the various differences between the two systems, and WINE itself, could effect benchmarks.
  • Fox5 - Wednesday, August 26, 2009 - link

    Number 1 use of Ubuntu is probably going to be for netbooks/low end desktops for people who just wanna browse the net.
    In that case, the browsing experience (including flash) should be investigated.
    Boot up time is important.
    Performance with differing memory amounts would be nice to see (say 256MB, 512MB, 1GB, and 2GB or higher). Scaling across cpus would be nice.

    Ubuntu as a programming environment versus windows would be good to see, including available IDEs and compiler and runtime performance.

    Ubuntu as a media server/HTPC would be good to see. Personally, I have my windows box using DAAP shares since Ubuntu interfaces with it much better than Samba. And as an HTPC, XBMC and Boxee are nice, cross-platform apps.

    Finally, how Ubuntu compares for more specific applications. For instance, scientific computing, audio editing, video editing, and image manipulation. Can it (with the addition of apps found through it's add/remove programs app) function well-enough in a variety of areas to be an all-around replacement for OSX or Windows?
    Speedwise, how do GIMP and Photoshop compare doing similar tasks? Is there anything even on par with Windows Movie Maker?
    What's Linux like game wise? Do flash games take a noticeable performance hit? Are the smattering of id software games and quake/super mario bros/tetris/etc clones any good? How does it handle some of the more popular WINE games?

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